ayyy thanks a lot for the comment dude, glad you found it addictive and difficult that was the goal, game could definitely use an update though it is on my bucket list
Was pretty entertaining. I beat it on 28 because I didn't understand the castle objective until I was already maxed out lol.
Initially I also thought the price of an upgrade was what my stat currently was - ex: I thought I had 25 strength, but it cost 25. So I was a little confused on how to purchase upgrades at first.
Overall good job! In the future maybe some more enemy variety, bullet patterns, and some different upgrades - projectile amount, size, etc.
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Awesome Game ! super fun , a lil bit hard to beat , that makes it so addictive tough
ayyy thanks a lot for the comment dude, glad you found it addictive and difficult that was the goal, game could definitely use an update though it is on my bucket list
It's kinda hard to beat the game by trying to get 1000 credits. Nice ;)
Was pretty entertaining. I beat it on 28 because I didn't understand the castle objective until I was already maxed out lol.
Initially I also thought the price of an upgrade was what my stat currently was - ex: I thought I had 25 strength, but it cost 25. So I was a little confused on how to purchase upgrades at first.
Overall good job! In the future maybe some more enemy variety, bullet patterns, and some different upgrades - projectile amount, size, etc.
Sweet thanks a lot bro I appreciate you checking it out, I'll implement those changes when I remake the game.
Just finished on wave 19. Was kinda fun thanks. Maybe make some enemies move side to side, or jump at where you're going. Game has potential though
Thanks a lot man
Btw as the developer the fastest I beat the game was by wave 16